Because the proximity of families to the location of qualified trainers and the times available for physical meetings restricts access to social competence curricula, such training and instruction can be made accessible to only a small number of the youth who could benefit from it. We intend to develop an existing curriculum into a cost-effective school-based model of social competence intervention that can be delivered via a networked, 3D-based virtual learning environment (3D VLE). The ultimate goal is to develop and then test the feasibility and promise of using 3D VLEs to make social competence curricula available in schools to youth with ASD who have no or limited access to high quality face-to-face programs. |
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iSocial is a three dimensional virtual learning environment, developed using